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Top Technologies

Google Font API
Font Scripts
CloudFlare
CDN
Google Tag Manager
Tag Managers
Twitter Bootstrap
Web Frameworks
LiteSpeed
Web Servers
Font Awesome
Font Scripts
Google Web Server
Web Servers
Apache
Web Servers

21 google.com.tr Last Updated: 4 weeks

Success 47% of passed verification steps
Warning 23% of total warning
Errors 30% of total errors, require fast action

Desktop

Mobile

Performance Desktop Score 99%
Best Practices Desktop Score 79%
SEO Desktop Score 73%
Progressive Web App Desktop Score 37%
Performance Mobile Score 69%
Best Practices Mobile Score 79%
SEO Mobile Score 85%
Progressive Web App Mobile Score 46%
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Social Data

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Estimation Traffic and Earnings

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Technologies

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PWA - Manifest

Manifest is not valid
Your site don't have valid manifest.json, read more in Web App Manifest

Desktop

Desktop Screenshot
Largest Contentful Paint 0.7 s
Largest Contentful Paint marks the time at which the largest text or image is painted
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
Total Blocking Time 70 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
First CPU Idle 1.5 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
First Meaningful Paint 0.7 s
First Meaningful Paint measures when the primary content of a page is visible
Time to Interactive 1.5 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Initial server response time was short Root document took 110 ms
Keep the server response time for the main document short because all other requests depend on it
First Contentful Paint 0.5 s
First Contentful Paint marks the time at which the first text or image is painted
JavaScript execution time 0.5 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Avoid serving legacy JavaScript to modern browsers Potential savings of 8 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Avoid long main-thread tasks 2 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Speed Index 0.7 s
Speed Index shows how quickly the contents of a page are visibly populated
User Timing marks and measures 10 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
Estimated Input Latency 10 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
Avoid chaining critical requests 1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Remove unused JavaScript Potential savings of 232 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Avoids enormous network payloads Total size was 691 KiB
Large network payloads cost users real money and are highly correlated with long load times
Avoid multiple page redirects Potential savings of 190 ms
Redirects introduce additional delays before the page can be loaded
Minimize third-party usage Third-party code blocked the main thread for 20 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Uses efficient cache policy on static assets 0 resources found
A long cache lifetime can speed up repeat visits to your page
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Minimizes main-thread work 0.9 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Avoid large layout shifts 4 elements found
These DOM elements contribute most to the CLS of the page.
Avoids an excessive DOM size 233 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
Keep request counts low and transfer sizes small 37 requests • 691 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Max Potential First Input Delay 110 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task

Mobile

Mobile Screenshot
Avoid chaining critical requests 1 chain found
The Critical Request Chains below show you what resources are loaded with a high priority. Consider reducing the length of chains, reducing the download size of resources, or deferring the download of unnecessary resources to improve page load
Does not use HTTPS 1 insecure request found
All sites should be protected with HTTPS, even ones that don't handle sensitive data. This includes avoiding [mixed content](https://developers.google.com/web/fundamentals/security/prevent-mixed-content/what-is-mixed-content), where some resources are loaded over HTTP despite the initial request being servedover HTTPS. HTTPS prevents intruders from tampering with or passively listening in on the communications between your app and your users, and is a prerequisite for HTTP/2 and many new web platform APIs
First Contentful Paint (3G) 2532 ms
First Contentful Paint 3G marks the time at which the first text or image is painted while on a 3G network
Time to Interactive 4.7 s
Time to interactive is the amount of time it takes for the page to become fully interactive
Defer offscreen images Potential savings of 5 KiB
Consider lazy-loading offscreen and hidden images after all critical resources have finished loading to lower time to interactive
Max Potential First Input Delay 380 ms
The maximum potential First Input Delay that your users could experience is the duration of the longest task
Document uses legible font sizes 100% legible text
Font sizes less than 12px are too small to be legible and require mobile visitors to “pinch to zoom” in order to read. Strive to have >60% of page text ≥12px
User Timing marks and measures 2 user timings
Consider instrumenting your app with the User Timing API to measure your app's real-world performance during key user experiences
First Meaningful Paint 1.3 s
First Meaningful Paint measures when the primary content of a page is visible
Minimize third-party usage Third-party code blocked the main thread for 50 ms
Third-party code can significantly impact load performance. Limit the number of redundant third-party providers and try to load third-party code after your page has primarily finished loading
Server Backend Latencies 0 ms
Server latencies can impact web performance. If the server latency of an origin is high, it's an indication the server is overloaded or has poor backend performance
Minimizes main-thread work 1.6 s
Consider reducing the time spent parsing, compiling and executing JS. You may find delivering smaller JS payloads helps with this
Tap targets are sized appropriately 100% appropriately sized tap targets
Interactive elements like buttons and links should be large enough (48x48px), and have enough space around them, to be easy enough to tap without overlapping onto other elements
Avoid long main-thread tasks 9 long tasks found
Lists the longest tasks on the main thread, useful for identifying worst contributors to input delay
Remove unused JavaScript Potential savings of 176 KiB
Remove unused JavaScript to reduce bytes consumed by network activity
Initial server response time was short Root document took 90 ms
Keep the server response time for the main document short because all other requests depend on it
Uses efficient cache policy on static assets 0 resources found
A long cache lifetime can speed up repeat visits to your page
Keep request counts low and transfer sizes small 27 requests • 410 KiB
To set budgets for the quantity and size of page resources, add a budget.json file
Largest Contentful Paint element 1 element found
This is the largest contentful element painted within the viewport
Avoid multiple page redirects Potential savings of 630 ms
Redirects introduce additional delays before the page can be loaded
Avoid serving legacy JavaScript to modern browsers Potential savings of 8 KiB
Polyfills and transforms enable legacy browsers to use new JavaScript features. However, many aren't necessary for modern browsers. For your bundled JavaScript, adopt a modern script deployment strategy using module/nomodule feature detection to reduce the amount of code shipped to modern browsers, while retaining support for legacy browsers
Avoids enormous network payloads Total size was 410 KiB
Large network payloads cost users real money and are highly correlated with long load times
Network Round Trip Times 0 ms
Network round trip times (RTT) have a large impact on performance. If the RTT to an origin is high, it's an indication that servers closer to the user could improve performance
Largest Contentful Paint 5.3 s
Largest Contentful Paint marks the time at which the largest text or image is painted
First Contentful Paint 1.3 s
First Contentful Paint marks the time at which the first text or image is painted
Estimated Input Latency 70 ms
Estimated Input Latency is an estimate of how long your app takes to respond to user input, in milliseconds, during the busiest 5s window of page load. If your latency is higher than 50 ms, users may perceive your app as laggy
First CPU Idle 4.4 s
First CPU Idle marks the first time at which the page's main thread is quiet enough to handle input. [Learn more](https://web.dev/first-cpu-idle/).
Avoids large JavaScript libraries with smaller alternatives 0 large libraries found
Large JavaScript libraries can lead to poor performance. Prefer smaller, functionally equivalent libraries to reduce your bundle size
Avoids an excessive DOM size 420 elements
A large DOM will increase memory usage, cause longer [style calculations](https://developers.google.com/web/fundamentals/performance/rendering/reduce-the-scope-and-complexity-of-style-calculations), and produce costly [layout reflows](https://developers.google.com/speed/articles/reflow)
JavaScript execution time 1.1 s
Consider reducing the time spent parsing, compiling, and executing JS. You may find delivering smaller JS payloads helps with this
Total Blocking Time 480 ms
Sum of all time periods between FCP and Time to Interactive, when task length exceeded 50ms, expressed in milliseconds
Speed Index 2.0 s
Speed Index shows how quickly the contents of a page are visibly populated

Speed And Optimization Tips

Website speed has a huge impact on performance, affecting user experience, conversion rates and even rankings. ‪‬‬By reducing page load-times, users are less likely to get distracted and the search engines are more likely to reward you by ranking you
Title Website
Warning! Your title is not optimized
Description Website
Warning! Your description is not optimized
Robots.txt
Congratulations! Your site have a robots.txt file
sitemap.xml
Congratulations! We've found a sitemap file for your website
SSL Secure
Congratulations! Your site have Support to HTTPS
Headings
Warning! Your page not contain any H1 and H2 headings. H1 and H2 headings help indicate the important topics of your page to search engines
Blacklist
Congratulations! Your site is not listed in a blacklist
W3C Validator
Congratulations! Your site not have errors W3C
Accelerated Mobile Pages (AMP)
Warning! Your site not have AMP Version
Domain Authority
Warning! Domain Authority of your website is slow. It is good to have domain authority more than 25.
GZIP Compress
Warning! Your site not is compressed, this can make slower response for the visitors
Favicon
Warning! Your site not have a favicon
Broken Links
Congratulations! You not have broken links View links

Alexa Rank

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Domain Available

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Information Server

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